Update Log
[March 31, 2008]
Combo System implemented.
Combo (Attack + Kick): Double Strike.
New skin, makes working with the project faster. A better one will be implemented when the game is complete.
[March 30, 2008]
Diagonal movement is no longer possible.
Fix: Lag issue with movement.
[March 29, 2008]
Attack delays implemented.
Class Structure completed.
Combat redone.
EXGuo (Eric) joins the project.
Fix: % To [Fire/Cold/Lightning/Poison/Curse/Physical] damage wasn't being calcuated.
Fix: % To [Fire/Cold/Lightning/Poison/Curse/Physical] resist wasn't being calcuated.
Hotkeys are now implemented.
Minor changes to player base icon
Skill (All): Attack has been added.
Skill (Rookie): Rest has been added.
Skill (Rookie): Run has been added.
Skill (Soldier): Bash has been added.
Skill (Soldier): Kick has been added.
Skill (Soldier): Double Strike has been added.
[March 28, 2008]
Aura System completed.
Fix: Monsters weren't attacking back after being attacked.
Fix: Projectiles were getting stuck in certain areas.
Monsters now drop items.
[March 27, 2008]
Monsters now have access to certain skills.
Pixel Projectiles completed.
Skill System completed.